#include <cstdio>
#include <windows.h>
#include <cstdlib>
#include <conio.h>
#include <iostream>
#include <cstring>
#include <stdio.h>
#include<stdlib.h>
#include<iostream>
#include<algorithm>
#include<stdlib.h>
#include<ctime>
#include<cstdio>
#include<conio.h>
#include<windows.h>
using namespace std;
#define Forij(x) for(int i=1;i<=x;i++)for(int j=1;j<=x;j++)
#define N 25
int fx[4][2]= {{1,1},{1,0},{0,1},{1,-1}};
int Q,GG;
string C[20]= {"●","○","﹢","═","║","╔","╚","╗","╝","·"}; //╋
void color(int a) { //颜色函数
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),a);
}
void gotoxy(int x,int y) {
COORD pos;
pos.X=2*x;
pos.Y=y;
SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE),pos);
}
struct Gomoku {
int m[50][50],nx,ny;
void reset() {
system("cls");
memset(m,-1,sizeof(m));
color(7);
for (int i=1; i<=N; i++) {
gotoxy(0,i);
cout<<C[4];
gotoxy(N+1,i);
cout<<C[4];
gotoxy(i,0);
cout<<C[3];
gotoxy(i,N+1);
cout<<C[3];
}
gotoxy(0,0);
cout<<C[5];
gotoxy(0,N+1);
cout<<C[6];
gotoxy(N+1,0);
cout<<C[7];
gotoxy(N+1,N+1);
cout<<C[8];
color(3);
Forij(N) {
gotoxy(i,j);
cout<<C[2];
}
nx=ny=N/2+1;
gotoxy(nx,ny);
}
void _drop(int x,int i,int j) {
m[i][j]=x;
gotoxy(i,j);
color(15);
cout<<C[x];
}
int check() {
Forij(N) {
for (int Fx=0,tmp,lst,xx,yy; Fx<4; Fx++) if(m[i][j]!=-1) {
xx=i,yy=j,tmp=0,lst=m[i][j];
for (int k=1; k<=5; k++) {
if (xx>N || yy>N) break;
if (m[xx][yy]==(lst^1)) {
break;
}
if (m[xx][yy]==lst) tmp++;
xx+=fx[Fx][0],yy+=fx[Fx][1];
}
if (tmp==5) {
return lst;
}
}
}
return -1;
}
int arnd(int x,int y) {
int cnt=0;
for (int i=x-1; i<=x+1; i++) if (i>0 && i<=N)
for (int j=y-1; j<=y+1; j++) if (j>0 && j<=N)
if (m[i][j]>-1) cnt++;
}
void get_val(int x,int y,int &val) {
val=0;
Forij(N) {
for (int Fx=0,tmp,tk,xx,yy; Fx<4; Fx++) {
xx=i,yy=j,tmp=tk=0;
for (int k=1; k<=5; k++) {
if (xx>N || yy>N) {
tmp=0;
break;
}
if (m[xx][yy]==(x^1)) {
tmp=0;
break;
}
if (m[xx][yy]==x) tmp++,tk+=(1<<(k-1));
xx+=fx[Fx][0],yy+=fx[Fx][1];
}
switch(tmp) {
case 5:
val+=800000000;
break;
case 4:
val+=1000+350*y;
break;
case 3:
val+=(tk==14)?(300+600*y):(300+200*y);
break;
case 2:
val+=3+2*y;
break;
case 1:
val+=1+y;
break;
}
}
}
}
void AI(int x) {
int best,brnd,bi,bj,v1,v2,kkk;
best=-2147483647;
brnd=-2147483647;
Forij(N) if (m[i][j]==-1) {
m[i][j]=x;
get_val(x,10,v1); //gotoxy(N+5,N/2);printf("%d ",v1);
get_val(x^1,80,v2); //gotoxy(N+5,N/2+1);printf("%d ",v2);
if (v1-v2>best) bi=i,bj=j,best=v1-v2;
if (v1-v2==best)
if ((kkk=arnd(i,j))>brnd)
brnd=kkk,bi=i,bj=j;
m[i][j]=-1;
}
_drop(x,bi,bj);
}
void HM(int x) {
char ch=getch();
for (;; ch=getch()) {
if (ch=='w') {
if (ny>1) ny--;
} else if (ch=='s') {
if (ny<N) ny++;
} else if (ch=='a') {
if (nx>1) nx--;
} else if (ch=='d') {
if (nx<N)nx++;
} else if (m[nx][ny]==-1) {
_drop(x,nx,ny);
return;
}
gotoxy(nx,ny);
}
}
} A;
#include<iostream>
#include<windows.h>
#include<conio.h>
#include<time.h>
#include<string>
using namespace std;
typedef struct Frame {
COORD position[2];
int flag;
} Frame;
void SetPos(COORD a) {
HANDLE out=GetStdHandle(STD_OUTPUT_HANDLE);
SetConsoleCursorPosition(out, a);
}
void SetPos(int i, int j) {
COORD pos= {i, j};
SetPos(pos);
}
void HideCursor() {
CONSOLE_CURSOR_INFO cursor_info = {1, 0};
SetConsoleCursorInfo(GetStdHandle(STD_OUTPUT_HANDLE), &cursor_info);
}
//把第y行,[x1, x2) 之间的坐标填充为 ch
void drawRow(int y, int x1, int x2, char ch) {
SetPos(x1,y);
for(int i = 0; i <= (x2-x1); i++) cout<<ch;
}
//在a, b 纵坐标相同的前提下,把坐标 [a, b] 之间填充为 ch
void drawRow(COORD a, COORD b, char ch) {
if(a.Y == b.Y) drawRow(a.Y, a.X, b.X, ch);
else {
SetPos(0, 25);
cout<<"error code 01:无法填充行,因为两个坐标的纵坐标(x)不相等";
system("pause");
}
}
//把第x列,[y1, y2] 之间的坐标填充为 ch
void drawCol(int x, int y1, int y2, char ch) {
int y=y1;
while(y!=y2+1) {
SetPos(x, y);
cout<<ch;
y++;
}
}
//在a, b 横坐标相同的前提下,把坐标 [a, b] 之间填充为 ch
void drawCol(COORD a, COORD b, char ch) {
if(a.X == b.X) drawCol(a.X, a.Y, b.Y, ch);
else {
SetPos(0, 25);
cout<<"error code 02:无法填充列,因为两个坐标的横坐标(y)不相等";
system("pause");
}
}
//左上角坐标、右下角坐标、用row填充行、用col填充列
void drawFrame(COORD a, COORD b, char row, char col) {
drawRow(a.Y, a.X+1, b.X-1, row);
drawRow(b.Y, a.X+1, b.X-1, row);
drawCol(a.X, a.Y+1, b.Y-1, col);
drawCol(b.X, a.Y+1, b.Y-1, col);
}
void drawFrame(int x1, int y1, int x2, int y2, char row, char col) {
COORD a= {x1, y1};
COORD b= {x2, y2};
drawFrame(a, b, row, col);
}
void drawFrame(Frame frame, char row, char col) {
COORD a = frame.position[0];
COORD b = frame.position[1];
drawFrame(a, b, row, col);
}
void drawPlaying() {
drawFrame(0, 0, 48, 24, '=', '|');// draw map frame;
drawFrame(49, 0, 79, 4, '-', '|');// draw output frame
drawFrame(49, 4, 79, 9, '-', '|');// draw score frame
drawFrame(49, 9, 79, 20, '-', '|');// draw operate frame
drawFrame(49, 20, 79, 24, '-', '|');// draw other message frame
SetPos(52, 6);
cout<<"得分:";
SetPos(52, 7);
cout<<"称号:";
SetPos(52,10);
cout<<"操作方式:";
SetPos(52,12);
cout<<" a,s,d,w 控制战机移动。";
SetPos(52,14);
cout<<" p 暂停游戏。";
SetPos(52,16);
cout<<" e 退出游戏。";
SetPos(52,18);
cout<<" k 发射火箭。";
}
//在[a, b)之间产生一个随机整数
int random(int a, int b) {
int c=(rand() % (a-b))+ a;
return c;
}
//在两个坐标包括的矩形框内随机产生一个坐标
COORD random(COORD a, COORD b) {
int x=random(a.X, b.X);
int y=random(a.Y, b.Y);
COORD c= {x, y};
return c;
}
bool judgeCoordInFrame(Frame frame, COORD spot) {
if(spot.X>=frame.position[0].X)
if(spot.X<=frame.position[1].X)
if(spot.Y>=frame.position[0].Y)
if(spot.Y<=frame.position[0].Y)
return true;
return false;
}
void printCoord(COORD a) {
cout <<"( "<<a.X<<" , "<<a.Y<<" )";
}
void printFrameCoord(Frame a) {
printCoord(a.position[0]);
cout <<" - ";
printCoord(a.position[1]);
}
int drawMenu() {
SetPos(30, 1);
cout<<"Plane War";
drawRow(3, 0, 79, '-');
drawRow(5, 0, 79, '-');
SetPos(28, 4);
cout<<"w 和 s 选择, k 确定";
SetPos(15, 11);
cout<<"1. 简单的敌人";
SetPos(15, 13);
cout<<"2. 冷酷的敌人";
drawRow(20, 0, 79, '-');
drawRow(22, 0, 79, '-');
SetPos(47, 11);
cout<<"简单的敌人:";
SetPos(51, 13);
cout<<"简单敌人有着较慢的移动速度。";
int j=11;
cout<<">>";
while(1) {
if( _kbhit() ) {
char x=_getch();
switch (x) {
case 'w' : {
if( j == 13) {
SetPos(12, j);
cout<<" ";
j = 11;
SetPos(12, j);
cout<<">>";
SetPos(51, 13);
cout<<" ";
SetPos(47, 11);
cout<<"简单的敌人:";
SetPos(51, 13);
cout<<"简单的敌人有着较慢的移动速度。";
}
break;
}
case 's' : {
if( j == 11 ) {
SetPos(12, j);
cout<<" ";
j = 13;
SetPos(12, j);
cout<<">>";
SetPos(51, 13);
cout<<" ";
SetPos(47, 11);
cout<<"冷酷的敌人:";
SetPos(51, 13);
cout<<"冷酷的敌人有着较快的移动速度。";
}
break;
}
case 'k' : {
if (j == 8) return 1;
else return 2;
}
}
}
}
}
/*================== the Game Class ==================*/
class Game {
public:
COORD position[10];
COORD bullet[10];
Frame enemy[8];
int score;
int rank;
int rankf;
string title;
int flag_rank;
Game ();
//初始化所有
void initPlane();
void initBullet();
void initEnemy();
//初始化其中一个
//void initThisBullet( COORD );
//void initThisEnemy( Frame );
void planeMove(char);
void bulletMove();
void enemyMove();
//填充所有
void drawPlane();
void drawPlaneToNull();
void drawBullet();
void drawBulletToNull();
void drawEnemy();
void drawEnemyToNull();
//填充其中一个
void drawThisBulletToNull( COORD );
void drawThisEnemyToNull( Frame );
void Pause();
void Playing();
void judgePlane();
void judgeEnemy();
void Shoot();
void GameOver();
void printScore();
};
Game::Game() {
initPlane();
initBullet();
initEnemy();
score = 0;
rank = 25;
rankf = 0;
flag_rank = 0;
}
void Game::initPlane() {
COORD centren= {39, 22};
position[0].X=position[5].X=position[7].X=position[9].X=centren.X;
position[1].X=centren.X-2;
position[2].X=position[6].X=centren.X-1;
position[3].X=position[8].X=centren.X+1;
position[4].X=centren.X+2;
for(int i=0; i<=4; i++)
position[i].Y=centren.Y;
for(int i=6; i<=8; i++)
position[i].Y=centren.Y+1;
position[5].Y=centren.Y-1;
position[9].Y=centren.Y-2;
}
void Game::drawPlane() {
for(int i=0; i<9; i++) {
SetPos(position[i]);
if(i!=5)
cout<<"O";
else if(i==5)
cout<<"|";
}
}
void Game::drawPlaneToNull() {
for(int i=0; i<9; i++) {
SetPos(position[i]);
cout<<" ";
}
}
void Game::initBullet() {
for(int i=0; i<10; i++)
bullet[i].Y = 30;
}
void Game::drawBullet() {
for(int i=0; i<10; i++) {
if( bullet[i].Y != 30) {
SetPos(bullet[i]);
cout<<"^";
}
}
}
void Game::drawBulletToNull() {
for(int i=0; i<10; i++)
if( bullet[i].Y != 30 ) {
COORD pos= {bullet[i].X, bullet[i].Y+1};
SetPos(pos);
cout<<" ";
}
}
void Game::initEnemy() {
COORD a= {1, 1};
COORD b= {45, 15};
for(int i=0; i<8; i++) {
enemy[i].position[0] = random(a, b);
enemy[i].position[1].X = enemy[i].position[0].X + 3;
enemy[i].position[1].Y = enemy[i].position[0].Y + 2;
}
}
void Game::drawEnemy() {
for(int i=0; i<8; i++)
drawFrame(enemy[i].position[0], enemy[i].position[1], '-', '|');
}
void Game::drawEnemyToNull() {
for(int i=0; i<8; i++) {
drawFrame(enemy[i].position[0], enemy[i].position[1], ' ', ' ');
}
}
void Game::Pause() {
SetPos(61,2);
cout<<" ";
SetPos(61,2);
cout<<"暂停中...";
char c=_getch();
while(c!='p')
c=_getch();
SetPos(61,2);
cout<<" ";
}
void Game::planeMove(char x) {
if(x == 'a')
if(position[1].X != 1)
for(int i=0; i<=9; i++)
position[i].X -= 2;
if(x == 's')
if(position[7].Y != 23)
for(int i=0; i<=9; i++)
position[i].Y += 1;
if(x == 'd')
if(position[4].X != 47)
for(int i=0; i<=9; i++)
position[i].X += 2;
if(x == 'w')
if(position[5].Y != 3)
for(int i=0; i<=9; i++)
position[i].Y -= 1;
}
void Game::bulletMove() {
for(int i=0; i<10; i++) {
if( bullet[i].Y != 30) {
bullet[i].Y -= 1;
if( bullet[i].Y == 1 ) {
COORD pos= {bullet[i].X, bullet[i].Y+1};
drawThisBulletToNull( pos );
bullet[i].Y=30;
}
}
}
}
void Game::enemyMove() {
for(int i=0; i<8; i++) {
for(int j=0; j<2; j++)
enemy[i].position[j].Y++;
if(24 == enemy[i].position[1].Y) {
COORD a= {1, 1};
COORD b= {45, 3};
enemy[i].position[0] = random(a, b);
enemy[i].position[1].X = enemy[i].position[0].X + 3;
enemy[i].position[1].Y = enemy[i].position[0].Y + 2;
}
}
}
void Game::judgePlane() {
for(int i = 0; i < 8; i++)
for(int j=0; j<9; j++)
if(judgeCoordInFrame(enemy[i], position[j])) {
SetPos(62, 1);
cout<<"坠毁";
drawFrame(enemy[i], '+', '+');
Sleep(1000);
GameOver();
break;
}
}
void Game::drawThisBulletToNull( COORD c) {
SetPos(c);
cout<<" ";
}
void Game::drawThisEnemyToNull( Frame f ) {
drawFrame(f, ' ', ' ');
}
void Game::judgeEnemy() {
for(int i = 0; i < 8; i++)
for(int j = 0; j < 10; j++)
if( judgeCoordInFrame(enemy[i], bullet[j]) ) {
score += 5;
drawThisEnemyToNull( enemy[i] );
COORD a= {1, 1};
COORD b= {45, 3};
enemy[i].position[0] = random(a, b);
enemy[i].position[1].X = enemy[i].position[0].X + 3;
enemy[i].position[1].Y = enemy[i].position[0].Y + 2;
drawThisBulletToNull( bullet[j] );
bullet[j].Y = 30;
}
}
void Game::Shoot() {
for(int i=0; i<10; i++)
if(bullet[i].Y == 30) {
bullet[i].X = position[5].X;
bullet[i].Y = position[5].Y-1;
break;
}
}
void Game::printScore() {
if(score == 120 && flag_rank == 0) {
rank -= 3;
flag_rank = 1;
}
else if( score == 360 && flag_rank == 1) {
rank -= 5;
flag_rank = 2;
} else if( score == 480 && flag_rank == 2) {
rank -= 5;
flag_rank = 3;
}
int x=rank/5;
SetPos(60, 6);
cout<<score;
if( rank!=rankf ) {
SetPos(60, 7);
if( x == 4)
title="初级飞行员";
else if( x == 3)
title="中级飞行员";
else if( x == 2)
title="高级飞行员";
else if( x == 1 )
title="王牌飞行员";
cout<<title;
}
rankf = rank;
}
void Game::Playing() {
//HANDLE MFUN;
//MFUN= CreateThread(NULL, 0, MusicFun, NULL, 0, NULL);
drawEnemy();
drawPlane();
int flag_bullet = 0;
int flag_enemy = 0;
while(1) {
Sleep(8);
if(_kbhit()) {
char x = _getch();
if ('a' == x || 's' == x || 'd' == x || 'w' == x) {
drawPlaneToNull();
planeMove(x);
drawPlane();
judgePlane();
} else if ('p' == x)
Pause();
else if( 'k' == x)
Shoot();
else if( 'e' == x) {
//CloseHandle(MFUN);
GameOver();
break;
}
}
/* 处理子弹 */
if( 0 == flag_bullet ) {
bulletMove();
drawBulletToNull();
drawBullet();
judgeEnemy();
}
flag_bullet++;
if( 5 == flag_bullet )
flag_bullet = 0;
/* 处理敌人 */
if( 0 == flag_enemy ) {
drawEnemyToNull();
enemyMove();
drawEnemy();
judgePlane();
}
flag_enemy++;
if( flag_enemy >= rank )
flag_enemy = 0;
/* 输出得分 */
printScore();
}
}
void Game::GameOver() {
system("cls");
COORD p1= {28,9};
COORD p2= {53,15};
drawFrame(p1, p2, '=', '|');
SetPos(36,12);
string str="Game Over!";
for(int i=0; i<str.size(); i++) {
Sleep(80);
cout<<str[i];
}
Sleep(1000);
system("cls");
drawFrame(p1, p2, '=', '|');
SetPos(31, 11);
cout<<"击落敌机:"<<score/5<<" 架";
SetPos(31, 12);
cout<<"得 分:"<<score;
SetPos(31, 13);
cout<<"获得称号:"<<title;
SetPos(30, 16);
Sleep(1000);
cout<<"继续? 是(y)| 否(n)";
as:
char x=_getch();
if (x == 'n')
exit(0);
else if (x == 'y') {
system("cls");
Game game;
int a = drawMenu();
if(a == 2)
game.rank = 20;
system("cls");
drawPlaying();
game.Playing();
} else goto as;
}
#include <iostream>
#include<ctime>
#include<cstdlib>
using namespace std;
int s;
class Guess {
private:
int n;
public :
Guess() {
srand(time(0));
n = rand() % 1000 + 1;
}
void guess() {
int m;
while (true) {
cout << "请猜:" << endl;
cin >> m;
if (m > n) {
cout << "大了" << endl;
s++;
} else if (m < n) {
cout << "小了" << endl;
s++;
} else {
cout << "对了" << endl;
s++;
cout<<"共猜了"<<s<<"次"<<endl;
break;//exit(0);
}
}
}
};
int main(int argc, char *argv[]) {
system("title 游戏世界 6.4版本");
system("color b9");
int n,m;
bool c[100005];
int a,b,d,e,f,g,i; int k;
system("date /T");
system("TIME /T");
cout<<endl;
cout<<endl;
cout<<endl;
cout<<endl;
for(i=1; i<=100000000; i++) {
};
cout<<" 游";
for(i=1; i<=100000000; i++) {
}
cout<<"-";
for(i=1; i<=100000000; i++) {
}
cout<<"戏";
for(i=1; i<=100000000; i++) {
}
cout<<"-";
for(i=1; i<=100000000; i++) {
}
cout<<"世";
for(i=1; i<=100000000; i++) {
}
cout<<"-";
for(i=1; i<=100000000; i++) {
}
cout<<"界";
for(i=1; i<=100000000; i++) {
}
cout<<" 作";
for(i=1; i<=100000000; i++) {
}
cout<<"者";
for(i=1; i<=100000000; i++) {
}
cout<<":";
for(i=1; i<=100000000; i++) {
}
cout<<"邱";
for(i=1; i<=100000000; i++) {
}
cout<<"睿";
for(i=1; i<=100000000; i++) {
}
cout<<"量";
for(i=1; i<=100000000; i++) {
}
cout<<"子";
for(i=1; i<=100000000; i++) {
}
cout<<"工";
for(i=1; i<=100000000; i++) {
}
cout<<"作";
for(i=1; i<=100000000; i++) {
}
cout<<"室";
Sleep(1000);
system("cls");
system("color b9");
system("date /T");
system("TIME /T");
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"欢";
for(i=1; i<=100000000; i++) {
}
for(i=1; i<=100000000; i++) {
}
cout<<"-";
cout<<"迎";
for(i=1; i<=100000000; i++) {
}
cout<<"-";
for(i=1; i<=100000000; i++) {
}
cout<<"来";
for(i=1; i<=100000000; i++) {
}
cout<<"-";
for(i=1; i<=100000000; i++) {
}
cout<<"到";
for(i=1; i<=100000000; i++) {
}
cout<<"-";
for(i=1; i<=100000000; i++) {
}
cout<<"游";
for(i=1; i<=100000000; i++) {
}
cout<<"-";
for(i=1; i<=100000000; i++) {
}
cout<<"戏";
for(i=1; i<=100000000; i++) {
}
cout<<"-";
for(i=1; i<=100000000; i++) {
}
cout<<"世";
for(i=1; i<=100000000; i++) {
}
cout<<"-";
for(i=1; i<=100000000; i++) {
}
cout<<"界";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--"<<endl;
for(i=1; i<=100000000; i++) {
}
cout<<" 作";
for(i=1; i<=100000000; i++) {
}
cout<<"者";
for(i=1; i<=100000000; i++) {
}
cout<<":";
for(i=1; i<=100000000; i++) {
}
cout<<"邱";
for(i=1; i<=100000000; i++) {
}
cout<<"睿";
for(i=1; i<=100000000; i++) {
}
cout<<"量";
for(i=1; i<=100000000; i++) {
}
cout<<"子";
for(i=1; i<=100000000; i++) {
}
cout<<"工";
for(i=1; i<=100000000; i++) {
}
cout<<"作";
for(i=1; i<=100000000; i++) {
}
cout<<"室";
for(i=1; i<=100000000; i++) {
}
cout<<"~";
for(i=1; i<=100000000; i++) {
}
cout<<"~"<<endl;
for(i=1; i<=100000000; i++) {
}
cout<<"一,";
for(i=1; i<=100000000; i++) {
}
cout<<"五";
for(i=1; i<=100000000; i++) {
}
cout<<"子";
for(i=1; i<=100000000; i++) {
}
cout<<"棋";
for(i=1; i<=100000000; i++) {
}
cout<<"(";
for(i=1; i<=100000000; i++) {
}
cout<<"如";
for(i=1; i<=100000000; i++) {
}
cout<<"果";
for(i=1; i<=100000000; i++) {
}
cout<<"想";
for(i=1; i<=100000000; i++) {
}
cout<<"玩";
for(i=1; i<=100000000; i++) {
}
cout<<"请";
for(i=1; i<=100000000; i++) {
}
cout<<"按";
for(i=1; i<=100000000; i++) {
}
cout<<"1";
for(i=1; i<=100000000; i++) {
}
cout<<")"<<endl;
for(i=1; i<=100000000; i++) {
}
cout<<"<><><><<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>"<<endl;
for(i=1; i<=100000000; i++) {
}
cout<<"二,";
for(i=1; i<=100000000; i++) {
}
cout<<"打";
for(i=1; i<=100000000; i++) {
}
cout<<"飞";
for(i=1; i<=100000000; i++) {
}
cout<<"机";
for(i=1; i<=100000000; i++) {
}
cout<<"(";
for(i=1; i<=100000000; i++) {
}
cout<<"如";
for(i=1; i<=100000000; i++) {
}
cout<<"果";
for(i=1; i<=100000000; i++) {
}
cout<<"想";
for(i=1; i<=100000000; i++) {
}
cout<<"玩";
for(i=1; i<=100000000; i++) {
}
cout<<"请";
for(i=1; i<=100000000; i++) {
}
cout<<"按";
for(i=1; i<=100000000; i++) {
}
cout<<"2";
for(i=1; i<=100000000; i++) {
}
cout<<")"<<endl;
for(i=1; i<=100000000; i++) {
}
cout<<"<><><><<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>"<<endl;
for(i=1; i<=100000000; i++) {
}
cout<<"三,";
for(i=1; i<=100000000; i++) {
}
cout<<"猜";
for(i=1; i<=100000000; i++) {
}
cout<<"数";
for(i=1; i<=10000000; i++) {
}
cout<<"(";
for(i=1; i<=100000000; i++) {
}
cout<<"如";
for(i=1; i<=100000000; i++) {
}
cout<<"果";
for(i=1; i<=100000000; i++) {
}
cout<<"想";
for(i=1; i<=100000000; i++) {
}
cout<<"玩";
for(i=1; i<=100000000; i++) {
}
cout<<"请";
for(i=1; i<=100000000; i++) {
}
cout<<"按";
for(i=1; i<=100000000; i++) {
}
cout<<"3";
for(i=1; i<=100000000; i++) {
}
cout<<")"<<endl;
for(i=1; i<=100000000; i++) {
}
cout<<"<><><><<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>"<<endl;
for(i=1; i<=100000000; i++) {
}
cout<<"四,";
for(i=1; i<=100000000; i++) {
}
cout<<"关";
for(i=1; i<=100000000; i++) {
}
cout<<"机";
for(i=1; i<=100000000; i++) {
}
cout<<"程";
for(i=1; i<=100000000; i++) {
}
cout<<"序";
for(i=1; i<=10000000; i++) {
}
cout<<"(";
for(i=1; i<=100000000; i++) {
}
cout<<"如";
for(i=1; i<=100000000; i++) {
}
cout<<"果";
for(i=1; i<=100000000; i++) {
}
cout<<"想";
for(i=1; i<=100000000; i++) {
}
cout<<"玩";
for(i=1; i<=100000000; i++) {
}
cout<<"请";
for(i=1; i<=100000000; i++) {
}
cout<<"按";
for(i=1; i<=100000000; i++) {
}
cout<<"4";
for(i=1; i<=100000000; i++) {
}
cout<<")"<<endl;
for(i=1; i<=100000000; i++) {
}
cout<<"<><><><<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>"<<endl;
cin>>n;
if(n==1) {
{
for (;;) {
A.reset();
for (GG=-1;;) {
gotoxy(A.nx,A.ny);
A.HM(0);
GG=A.check();
if (GG>-1) break;
A.AI(1);
GG=A.check();
if (GG>-1) break;
}
gotoxy(5,N+3);
if (GG==0) printf("AI_1 win!");
if (GG==1) printf("AI_2 wins!");
while (kbhit()) getch();
Sleep(500);
gotoxy(5,N+3);
printf("Press anything to continue.");
getch();
}
}
}
if(n==2) {
cout << string(13, '\n');
cout << string(50, ' ') << "Game Loading" << endl << ".";
Sleep(500);
cout << "\t.";
Sleep(500);
cout << "\t\t.";
Sleep(500);
cout << "\t\t\t.";
Sleep(500);
cout << "\t\t\t.";
Sleep(500);
cout << "\t\t.";
Sleep(500);
cout << "\t\t.";
Sleep(500);
cout << "\t.";
Sleep(2000);
system("cls");
//游戏准备
srand((int)time(0)); //随机种子
HideCursor(); //隐藏光标
Game game;
int a = drawMenu();
if(a == 2)
game.rank = 20;
system("cls");
drawPlaying();
game.Playing();
}
if(n==3) {
system("color b5");
cout<<"猜数 3.2\n";
srand(time(NULL));
cout<<"==============================================================\n几人猜数(只支持100000人以内)??";
cin>>n;
cout<<"==============================================================\n0~几??";
cin>>m;
for(;;) {
cout<<"==============================================================\n开始!!!";
int x=rand()%(m+1),y,h=0,e=m,t=rand()%n;
bool hh=1,ee=1;
do {
cout<<"\n==============================================================\n";
cout<<h<<"~"<<e<<endl;
++t;
t-=t>n?n:0;
if(!c[t])
cout<<t<<"号猜(电脑帮猜?输-1 设置TA为电脑?输-2)",cin>>y;
if(y==-2)
c[t]=1;
if(y==-1||c[t]) {
y=(h+e)/2;
cout<<"帮"<<t<<"号猜猜成"<<y<<endl;
if(y==x)
break;
if(y>x) {
cout<<"大了";
e=y;
continue;
}
if(y<x) {
cout<<"小了";
h=y;
continue;
}
}
if(y<=h||y>=e) {
cout<<"浪费机会!!!";
continue;
if(!h&&!y)
if(hh)
hh=0;
else {
cout<<"浪费机会!!!";
continue;
}
if(e==m&&y==m)
if(ee)
ee=0;
else {
cout<<"浪费机会!!!";
continue;
}
}
if(y>x) {
cout<<"大了";
e=y;
}
if(y<x) {
cout<<"小了";
h=y;
}
} while(x!=y);
cout<<t<<"号赢了!!!\n==============================================================\n再来一局吗?\ny/n\n";
char a;
a=getch();
if(a=='n'||a=='N')
break;
}
getchar();
cout<<"==============================================================\nbyebye!\n==============================================================\n双击任意键结束,单机空格关机!";
char a=getch();
if(a==' ') {
cout<<"\n确定吗??确定点空格一下,否则双击任意键结束。";
a=getch();
if(a==' ')
system("shutdown -s -t 0");
}
}
if(n==4) {
char cmd[20]="shutdown -s -t ";
char t[5]="0";
int c;
system("cls");
system("title C语言关机程序"); //设置cmd窗口标题
system("color f0"); //可以写成 red 调出颜色组
system("date /T");
system("TIME /T");
printf("----------- C语言关机程序 -----------\n");
printf("1.实现10分钟内的定时关闭计算机\n");
printf("2.立即关闭计算机\n");
printf("3.注销计算机\n");
printf("0.退出系统\n");
printf("-------------------------------------\n");
scanf("%d",&c);
switch(c) {
case 1:
printf("您想在多少秒后自动关闭计算机?(0~600)\n");
scanf("%s",t);
system(strcat(cmd,t));
break;
case 2:
system("shutdown -p");
break;
case 3:
system("shutdown -l");
break;
case 0:
break;
default:
printf("Error!\n");
}
system("pause");
}
system("cls");
system("color b9");
for(i=1; i<=100000000; i++) {
}
cout<<"请";
for(i=1; i<=100000000; i++) {
}
cout<<"问";
for(i=1; i<=100000000; i++) {
}
cout<<"您";
for(i=1; i<=100000000; i++) {
}
cout<<"是";
for(i=1; i<=100000000; i++) {
}
cout<<"继";
for(i=1; i<=100000000; i++) {
}
cout<<"续";
for(i=1; i<=100000000; i++) {
}
cout<<"玩";
for(i=1; i<=100000000; i++) {
}
cout<<"还";
for(i=1; i<=100000000; i++) {
}
cout<<"是";
for(i=1; i<=100000000; i++) {
}
cout<<"退";
for(i=1; i<=100000000; i++) {
}
cout<<"出";
for(i=1; i<=100000000; i++) {
}
cout<<"此";
for(i=1; i<=100000000; i++) {
}
cout<<"游";
for(i=1; i<=100000000; i++) {
}
cout<<"戏?";
for(i=1; i<=100000000; i++) {
}
cout<<"(";
for(i=1; i<=100000000; i++) {
}
cout<<"如";
for(i=1; i<=100000000; i++) {
}
cout<<"果";
for(i=1; i<=100000000; i++) {
}
cout<<"是";
for(i=1; i<=100000000; i++) {
}
cout<<"继";
for(i=1; i<=100000000; i++) {
}
cout<<"续";
for(i=1; i<=100000000; i++) {
}
cout<<"玩";
for(i=1; i<=100000000; i++) {
}
cout<<"按";
for(i=1; i<=100000000; i++) {
}
cout<<"1";
Sleep(300);
cout<<",";
Sleep(300);
cout<<"如";
Sleep(300);
cout<<"果";
Sleep(300);
cout<<"不";
Sleep(300);
cout<<"玩";
Sleep(300);
cout<<"请";
Sleep(300);
cout<<"按";
Sleep(300);
cout<<"2";
Sleep(300);
cout<<")";
cin>>k;
if(k==2)
{
cout<<"byebye";
return 0;
}
if(k==1)
{
system("cls");
system("color b9");
int n,m;
bool c[100005];
int a,b,d,e,f,g,i; int k;
for(i=1; i<=100000000; i++) {
}
cout<<endl;
cout<<endl;
cout<<endl;
cout<<endl;cout<<endl;
cout<<endl;cout<<endl;
cout<<endl;
cout<<endl;
cout<<endl;
cout<<" 游";
for(i=1; i<=100000000; i++) {
}
cout<<"-";
for(i=1; i<=100000000; i++) {
}
cout<<"戏";
for(i=1; i<=100000000; i++) {
}
cout<<"-";
for(i=1; i<=100000000; i++) {
}
cout<<"世";
for(i=1; i<=100000000; i++) {
}
cout<<"-";
for(i=1; i<=100000000; i++) {
}
cout<<"界";
for(i=1; i<=100000000; i++) {
}
cout<<" 作";
for(i=1; i<=100000000; i++) {
}
cout<<"者";
for(i=1; i<=100000000; i++) {
}
cout<<":";
for(i=1; i<=100000000; i++) {
}
cout<<"邱";
for(i=1; i<=100000000; i++) {
}
cout<<"睿";
for(i=1; i<=100000000; i++) {
}
cout<<"量";
for(i=1; i<=100000000; i++) {
}
cout<<"子";
for(i=1; i<=100000000; i++) {
}
cout<<"工";
for(i=1; i<=100000000; i++) {
}
cout<<"作";
for(i=1; i<=100000000; i++) {
}
cout<<"室";
Sleep(1000);
system("cls");
system("color b9");
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"欢";
for(i=1; i<=100000000; i++) {
}
for(i=1; i<=100000000; i++) {
}
cout<<"-";
cout<<"迎";
for(i=1; i<=100000000; i++) {
}
cout<<"-";
for(i=1; i<=100000000; i++) {
}
cout<<"来";
for(i=1; i<=100000000; i++) {
}
cout<<"-";
for(i=1; i<=100000000; i++) {
}
cout<<"到";
for(i=1; i<=100000000; i++) {
}
cout<<"-";
for(i=1; i<=100000000; i++) {
}
cout<<"游";
for(i=1; i<=100000000; i++) {
}
cout<<"-";
for(i=1; i<=100000000; i++) {
}
cout<<"戏";
for(i=1; i<=100000000; i++) {
}
cout<<"-";
for(i=1; i<=100000000; i++) {
}
cout<<"世";
for(i=1; i<=100000000; i++) {
}
cout<<"-";
for(i=1; i<=100000000; i++) {
}
cout<<"界";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--";
for(i=1; i<=100000000; i++) {
}
cout<<"--"<<endl;
for(i=1; i<=100000000; i++) {
}
cout<<" 作";
for(i=1; i<=100000000; i++) {
}
cout<<"者";
for(i=1; i<=100000000; i++) {
}
cout<<":";
for(i=1; i<=100000000; i++) {
}
cout<<"邱";
for(i=1; i<=100000000; i++) {
}
cout<<"睿";
for(i=1; i<=100000000; i++) {
}
cout<<"量";
for(i=1; i<=100000000; i++) {
}
cout<<"工";
for(i=1; i<=100000000; i++) {
}
cout<<"作";
for(i=1; i<=100000000; i++) {
}
cout<<"室";
for(i=1; i<=100000000; i++) {
}
cout<<"~";
for(i=1; i<=100000000; i++) {
}
cout<<"~"<<endl;
for(i=1; i<=100000000; i++) {
}
cout<<"一,";
for(i=1; i<=100000000; i++) {
}
cout<<"五";
for(i=1; i<=100000000; i++) {
}
cout<<"子";
for(i=1; i<=100000000; i++) {
}
cout<<"棋";
for(i=1; i<=100000000; i++) {
}
cout<<"(";
for(i=1; i<=100000000; i++) {
}
cout<<"如";
for(i=1; i<=100000000; i++) {
}
cout<<"果";
for(i=1; i<=100000000; i++) {
}
cout<<"想";
for(i=1; i<=100000000; i++) {
}
cout<<"玩";
for(i=1; i<=100000000; i++) {
}
cout<<"请";
for(i=1; i<=100000000; i++) {
}
cout<<"按";
for(i=1; i<=100000000; i++) {
}
cout<<"1";
for(i=1; i<=100000000; i++) {
}
cout<<")"<<endl;
system("color f3");
for(i=1; i<=100000000; i++) {
}
cout<<"<><><><<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>"<<endl;
system("color f9");
for(i=1; i<=100000000; i++) {
}
cout<<"二,";
for(i=1; i<=100000000; i++) {
}
cout<<"打";
for(i=1; i<=100000000; i++) {
}
cout<<"飞";
for(i=1; i<=100000000; i++) {
}
cout<<"机";
for(i=1; i<=100000000; i++) {
}
cout<<"(";
for(i=1; i<=100000000; i++) {
}
cout<<"如";
for(i=1; i<=100000000; i++) {
}
cout<<"果";
for(i=1; i<=100000000; i++) {
}
cout<<"想";
for(i=1; i<=100000000; i++) {
}
cout<<"玩";
for(i=1; i<=100000000; i++) {
}
cout<<"请";
for(i=1; i<=100000000; i++) {
}
cout<<"按";
for(i=1; i<=100000000; i++) {
}
cout<<"2";
for(i=1; i<=100000000; i++) {
}
cout<<")"<<endl;
system("color f3");
for(i=1; i<=100000000; i++) {
}
cout<<"<><><><<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>"<<endl;
system("color f9");
for(i=1; i<=100000000; i++) {
}
cout<<"三,";
for(i=1; i<=100000000; i++) {
}
cout<<"猜";
for(i=1; i<=100000000; i++) {
}
cout<<"数";
for(i=1; i<=10000000; i++) {
}
cout<<"(";
for(i=1; i<=100000000; i++) {
}
cout<<"如";
for(i=1; i<=100000000; i++) {
}
cout<<"果";
for(i=1; i<=100000000; i++) {
}
cout<<"想";
for(i=1; i<=100000000; i++) {
}
cout<<"玩";
for(i=1; i<=100000000; i++) {
}
cout<<"请";
for(i=1; i<=100000000; i++) {
}
cout<<"按";
for(i=1; i<=100000000; i++) {
}
cout<<"3";
for(i=1; i<=100000000; i++) {
}
cout<<")"<<endl;
system("color f3");
for(i=1; i<=100000000; i++) {
}
cout<<"<><><><<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>"<<endl;
system("color f9");
for(i=1; i<=100000000; i++) {
}
cout<<"四,";
for(i=1; i<=100000000; i++) {
}
cout<<"关";
for(i=1; i<=100000000; i++) {
}
cout<<"机";
for(i=1; i<=100000000; i++) {
}
cout<<"程";
for(i=1; i<=100000000; i++) {
}
cout<<"序";
for(i=1; i<=10000000; i++) {
}
cout<<"(";
for(i=1; i<=100000000; i++) {
}
cout<<"如";
for(i=1; i<=100000000; i++) {
}
cout<<"果";
for(i=1; i<=100000000; i++) {
}
cout<<"想";
for(i=1; i<=100000000; i++) {
}
cout<<"玩";
for(i=1; i<=100000000; i++) {
}
cout<<"请";
for(i=1; i<=100000000; i++) {
}
cout<<"按";
for(i=1; i<=100000000; i++) {
}
cout<<"4";
for(i=1; i<=100000000; i++) {
}
cout<<")"<<endl;
system("color f3");
for(i=1; i<=100000000; i++) {
}
cout<<"<><><><<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>"<<endl;
system("color f9");
cin>>n;
if(n==1) {
{
for (;;) {
A.reset();
for (GG=-1;;) {
gotoxy(A.nx,A.ny);
A.HM(0);
GG=A.check();
if (GG>-1) break;
A.AI(1);
GG=A.check();
if (GG>-1) break;
}
gotoxy(5,N+3);
if (GG==0) printf("AI_1 win!");
if (GG==1) printf("AI_2 wins!");
while (kbhit()) getch();
Sleep(500);
gotoxy(5,N+3);
printf("Press anything to continue.");
getch();
}
}
}
if(n==2) {
cout << string(13, '\n');
cout << string(50, ' ') << "Game Loading" << endl << ".";
Sleep(500);
cout << "\t.";
Sleep(500);
cout << "\t\t.";
Sleep(500);
cout << "\t\t\t.";
Sleep(500);
cout << "\t\t\t.";
Sleep(500);
cout << "\t\t.";
Sleep(500);
cout << "\t\t.";
Sleep(500);
cout << "\t.";
Sleep(2000);
system("cls");
//游戏准备
srand((int)time(0)); //随机种子
HideCursor(); //隐藏光标
Game game;
int a = drawMenu();
if(a == 2)
game.rank = 20;
system("cls");
drawPlaying();
game.Playing();
}
if(n==3) {
system("color b5");
cout<<"猜数 3.2\n";
srand(time(NULL));
cout<<"==============================================================\n几人猜数(只支持100000人以内)??";
cin>>n;
cout<<"==============================================================\n0~几??";
cin>>m;
for(;;) {
cout<<"==============================================================\n开始!!!";
int x=rand()%(m+1),y,h=0,e=m,t=rand()%n;
bool hh=1,ee=1;
do {
cout<<"\n==============================================================\n";
cout<<h<<"~"<<e<<endl;
++t;
t-=t>n?n:0;
if(!c[t])
cout<<t<<"号猜(电脑帮猜?输-1 设置TA为电脑?输-2)",cin>>y;
if(y==-2)
c[t]=1;
if(y==-1||c[t]) {
y=(h+e)/2;
cout<<"帮"<<t<<"号猜猜成"<<y<<endl;
if(y==x)
break;
if(y>x) {
cout<<"大了";
e=y;
continue;
}
if(y<x) {
cout<<"小了";
h=y;
continue;
}
}
if(y<=h||y>=e) {
cout<<"浪费机会!!!";
continue;
if(!h&&!y)
if(hh)
hh=0;
else {
cout<<"浪费机会!!!";
continue;
}
if(e==m&&y==m)
if(ee)
ee=0;
else {
cout<<"浪费机会!!!";
continue;
}
}
if(y>x) {
cout<<"大了";
e=y;
}
if(y<x) {
cout<<"小了";
h=y;
}
} while(x!=y);
cout<<t<<"号赢了!!!\n==============================================================\n再来一局吗?\ny/n\n";
char a;
a=getch();
if(a=='n'||a=='N')
break;
}
getchar();
cout<<"==============================================================\nbyebye!\n==============================================================\n双击任意键结束,单机空格关机!";
char a=getch();
if(a==' ') {
cout<<"\n确定吗??确定点空格一下,否则双击任意键结束。";
a=getch();
if(a==' ')
system("shutdown -s -t 0");
}
}
if(n==4) {
char cmd[20]="shutdown -s -t ";
char t[5]="0";
int c;
system("title C语言关机程序"); //设置cmd窗口标题
system("mode con cols=48 lines=25"); //窗口宽度高度
system("color f0"); //可以写成 red 调出颜色组
system("date /T");
system("TIME /T");
printf("----------- C语言关机程序 -----------\n");
printf("1.实现10分钟内的定时关闭计算机\n");
printf("2.立即关闭计算机\n");
printf("3.注销计算机\n");
printf("0.退出系统\n");
printf("-------------------------------------\n");
scanf("%d",&c);
switch(c) {
case 1:
printf("您想在多少秒后自动关闭计算机?(0~600)\n");
scanf("%s",t);
system(strcat(cmd,t));
break;
case 2:
system("shutdown -p");
break;
case 3:
system("shutdown -l");
break;
case 0:
break;
default:
printf("Error!\n");
}
system("pause");
}
system("cls");
system("color b9");
for(i=1; i<=100000000; i++) {
}
cout<<"请";
for(i=1; i<=100000000; i++) {
}
cout<<"问";
for(i=1; i<=100000000; i++) {
}
cout<<"您";
for(i=1; i<=100000000; i++) {
}
cout<<"是";
for(i=1; i<=100000000; i++) {
}
cout<<"继";
for(i=1; i<=100000000; i++) {
}
cout<<"续";
for(i=1; i<=100000000; i++) {
}
cout<<"玩";
for(i=1; i<=100000000; i++) {
}
cout<<"还";
for(i=1; i<=100000000; i++) {
}
cout<<"是";
for(i=1; i<=100000000; i++) {
}
cout<<"退";
for(i=1; i<=100000000; i++) {
}
cout<<"出";
for(i=1; i<=100000000; i++) {
}
cout<<"此";
for(i=1; i<=100000000; i++) {
}
cout<<"游";
for(i=1; i<=100000000; i++) {
}
cout<<"戏?";
for(i=1; i<=100000000; i++) {
}
cout<<"(";
for(i=1; i<=100000000; i++) {
}
cout<<"如";
for(i=1; i<=100000000; i++) {
}
cout<<"果";
for(i=1; i<=100000000; i++) {
}
cout<<"是";
for(i=1; i<=100000000; i++) {
}
cout<<"继";
for(i=1; i<=100000000; i++) {
}
cout<<"续";
for(i=1; i<=100000000; i++) {
}
cout<<"玩";
for(i=1; i<=100000000; i++) {
}
cout<<"按";
for(i=1; i<=100000000; i++) {
}
cout<<"1";
Sleep(300);
cout<<",";
Sleep(300);
cout<<"如";
Sleep(300);
cout<<"果";
Sleep(300);
cout<<"不";
Sleep(300);
cout<<"玩";
Sleep(300);
cout<<"请";
Sleep(300);
cout<<"按";
Sleep(300);
cout<<"2";
Sleep(300);
cout<<")";
cin>>k;
}
}
jy游戏世界
2021-10-10 20:22:07 By yuehanxiansheng
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可以用@mike来提到mike这个用户,mike会被高亮显示。如果你真的想打“@”这个字符,请用“@@”。